56 hours 35 min 1 sec 555 560.
Rust sheet metal wall satchel.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
This does not include the sheetmetal door.
Short about guide here i ll show satchel raid s and what is needed for them.
High external wall gate wood satchel charges 7 c4s 2 1.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
These items include walls foundations floors doorframes walls stairs rooves wallframes floorframes and windows.
Sheet metal hard satchel charges 13 c4s 1 95 rockets 3 89.
This guide shows details of satchel raid s and what is needed for them.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
Metal vertical embrasure placed over a window it is used to reduce the size and grants the player more cover than the window.
1920 sulfur 2880 coal hqm door 12 satchels.
It is the counterpart to the metal horizontal embrasure providing more protection and the player s reducing vision from the left and right sides of the window.
Doors wooden door 2 satchels.
48 hours 30.
Once a satchel charge has been stuck to an object it will automatically arm itself.
960 sulfur 1440 coal iron door 4 satchels.
Sheet metal soft hatchets 44 44m pickaxes 26 39m.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
All items from the metal building tier require 23 satchel charges to be destroyed.
Armored soft hatchets 59 59m pickaxes 35 52m30s.